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Meta just axed the billion dollar metaverse. Whats next for XR?
XR Research
Meta just axed the billion dollar metaverse. Whats next for XR?

The metaverse is in a bit of a slump right now. Meta announced recently that their flagship metaverse product; Horizon Worlds, is shutting down. This comes after the company invested over $80 Billion in the project alongside the whole brand shift from “Facebook” to “Meta”, signaling their intent in spearheading the future of VR/AR/XR and the metaverse. Unfortunately, things didn’t pan out as well as they wanted to. Firstly, Horizon Worlds only had 10,000 monthly users, which is incredibly low for a concurrent player base that even a basic steam game can achieve. Secondly, their bet on XR being the next big thing in tech hasn’t manifested yet, with most of its current earnings and company focus shifting to the hot new thing; AI.

April 2026 Read
Rotational Feedback Manipulation in Immersive VR
XR Research
Rotational Feedback Manipulation in Immersive VR
Immersive virtual reality technologies rely on locomotion and perception. This study explores how rotational distortion and cognitive load influence spatial disorientation.
January 2025 Read
Psychophysics as a Field
Human-Computer Interaction
Psychophysics as a Field
Psycophysics is a research field that seeks to understand psychological reactions and perceptions to stimuli. As our understanding of psychology and the human brain further developed, we came to the realisation that our psychological reactions and perceptions from our senses can be influenced by many different factors.
January 2025 Read
How culture effects user interfaces
UX/UI
How culture effects user interfaces
User interfaces have become crucial in the use of computers. They are the primary medium in which we interact with computational devices, yet we spend very little time thinking of about them. This is of course, by design.
January 2025 Read
Novel Human-Robot Interfaces Using XR
XR Research
Novel Human-Robot Interfaces Using XR
Combining HoloLens 2 with ROS2 to create a unified, modular system for human-robot interaction using holographic buttons, voice commands, hand gestures, and a hand-based directional joystick.
December 2023 Read